Shall we play a game? (part deux)
SEE ABOVE
Labels: discussion, ramblings
Greetings, everyone!
Labels: Monday night planning, Top50
FFG continues to churn out game news at a dizzying pace (although not the one I want most). Coming in the fall: Battlelore Heroes. It looks like the game will be in good hands with FFG. I'm still not particularly enthusiastic about investing any more in this game, but I'll give it some thought.
Happy Father's Day. There was been a flurry of babies this past year, so we have a lot of new fathers. But also some established fathers.
Labels: monday planning, Top50
Labels: ramblings
It's right here, but you'll have to look carefully, it's subtle. Let me help you ...
I’ve been unable to find anyone in [San Antonio] who plays Cities & Knights Of Catan. Settlers players are a dime a dozen in any city with a large underground geek population, but very few have the courage to step up their game to the hardcore grind that is C&K,Geek pissing wars are always a lose-lose, so I'll just note that someone has already pointed the author to this website. I am packing plenty of snark, though, should any wars erupt, as you would expect.
Labels: softcore gaming
I hope our occasional forays into the world of video games on this blog aren't overly annoying. The truth is, at least for me, video games are the form of gaming that fits best into my life at the moment. They take up almost no physical space; the cost/benefit ratio is good, particularly if you enjoy as much old school stuff as I do, and you can get a quick fix in just a few minutes. Wireless surround sound headphones are amazing for sleeping baby and spousal compatibility. Still, I don't think I'll be bringing UFC home any time soon.
Labels: ramblings
Labels: Top50
All,
1) Alea Expansion
Sunday means Monday planning. Let's do it. As far as I know at this point, I'm in at the usual time.
Labels: monday planning
Following is an exerpt from The Name of the Rose that I thought you might enjoy:
"To find the way out of a labyrinth," William recited, "there is only one means. At every new junction, never seen before, the path we have taken will be marked with three signs. If, because of previous signs on some of the paths of the juction, you see that the juction has already been visited, you will make only one mark on the path you have taken. If all the apertures have already breen marked, then you must retrace your steps . But if one or two apertures of the junction are still without signs, you will choose any one, making two signs on it, Proceeding through an aperture that bears only one sign , you will make two more, so that now the aperature bears three. All the parts of the labyrinth must have been visited if, arriving at a junction, you never take a passage with three signs, unless none of the other passages is now without signs."
"...And by observing this rule you get out?"
"Almost never, as far as I know. But we will try it, all the same."
It started with 5.