Saturday, May 31, 2008

Saturday and Monday


When I arrived (after many problems due to San Antonio's stupid road closings ...) Travis and Tiffany were breaking out the T. I joined in and promptly justified my feelings with a last place finish. (I don't actually hate Tikal, but I don't really care for games where you make a move, then can leave the table for 5 minutes).

Scott and Chris showed up, and played the beisbol. Travis left, so Tiffany and I broke out Blue Moon, then Dry Gulch Junction. At this point the series was over, so Scott and I played a few games of Race, and then called it a day. Then I found out my car's AC had broken. Lovely.

So, may as well make this the Monday planning post, and add a few notes:
  • Next Saturday is the World D&D day for 4th edition (or some such). Which means Dragon's Lair will be stuffed like a bag of holding, sans ambiance. You have been warned.
  • The Fun in the Sun Math trade looks pretty good, if you ask me.
  • Games I need to get to the table: Starcraft, Hannibal (Rome v Carthage), Combat Commander (Med or new Scenarios).
  • I'm still playing Bridge online (as TaoGaming) on BridgeBase.
  • I'll be at DLair on monday at 5:30 ish.
Until Monday ...

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Friday, November 23, 2007

Malevolent Lifeforms at Jeff and Amy's


I arrived right at nine, and after a few minutes we had a crowd. Expecting Mare Nostrum to get started, I suggested Race while we waited for everyone. Let it be noted that at 9:15am, I finally played on my copy. After that we broke into two groups ... Downstairs Ben, Chad, Dennis and I worked our way through Brass. I liked it well enough (and won), although I've got a few concerns. I'd certainly be willing to try it again. Upstairs, the rest of the crowd played Power Grid, with the new expansion deck. I hear that Chris won because he got an absurdly cheap wind plant (4 cities for 25 Euros?). After the caloric interlude, the much talked about Mare Nostrum game broke out. Since there were six, I happily ducked out.

Amy was teaching Tiffany Magic (and later, Blue Moon), so Dennis and I played Magic, and then Wings of War. Wings of War is quite similar to Blue Max, which I like. Seeing as how the Horse Nose game was still going strong, once Tiffany left Dennis, Amy and I broke out Race for the Galaxy. After each game, Dennis would head upstairs and hear "Just one more turn." Occasionally, one of the upstairs lifeforms would come down and grouse. Overall, we got four games of Race in. Amy, tired of "gaining experience," demanded a change. This led to Hare and Tortoise and Coloretto. Mare Nostrum was still going, so Dennis, Amy, and I declared ourselves winners of Saturday Gaming (along with Tiffany, winner in absentia! )

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