Monday Planning
Well, with J's new job I won't be able to make it to DLair until 6:30 or 7. Assuming that others will be there ... let everyone know your schedule!
Labels: planning
Well, with J's new job I won't be able to make it to DLair until 6:30 or 7. Assuming that others will be there ... let everyone know your schedule!
Labels: planning
14 Comments:
I'm out, proctoring an exam (and mourning my first fantasy football loss, unless Donald Driver pulls 3 TDs out of the ether).
I'm out as well, catching up after vacation last week and prepping for some surgery later this week (and mourning what is probably my second loss of the season in a row after starting off fantasy football undefeated; and mourning lack of a fantasy basketball league).
Can't make it. Our old pal Kendahl is in town this week. Maybe he'll make an appearance.
Ok, well I'm planning on coming but the time is open ended. I don't wanna show up and sit there twiddling my thumbs waiting for others so unless I know someone is showing up earlier, I plan on showing up at 7.
Ben...Race for the Galaxy??? Boourns.
Trust me... I want to play Race for the Galaxy as much as anyone! Theres a good chance I can play on Thursday after work at DL if anyone is up for an out-of-cycle meeting.
BTW, I just digested the 1960 rules today... though the theme seems a tad dry, the game seems to play like Twilight Struggle: The Next Generation. I'm eager to try with someone.
I'm probably out as well. I'm doing the grand tour of San Antonio auto body shops tomorrow afternoon to repair the results of a recent fender-bender, and the rest of my evening is therefore looking pretty squeezed. Looking forward to next weekend though.
Sorry, I can't make it. Violating rule 1.
Chris: Let me know if you ever want to get rid of that German contraption and avail yourself of the SABG discount my wife is offering at the Lexus dealership.
Rule #1 is the worst. Last night I discovered that the Rule #1 planning committee lost the previous meeting minutes where attendance of BGG.Con had been both authorized and appropriated. Luckily, I had saved sufficient influence cubes to carry the day.
Now, back to studying the 1960 rules...
I'm not going to be there tonight - got family in town, and they are from overseas, so I'll get too much guilt from skipping out...
Well, that's a fine (empty) kettle of fish. I'll poke my head in, but it sounds like nobody will be there.
Well now here's a start time that I can make w/ no problem.
I'll be there between 6:30 and 7:00. I'll bring Beowulf and a random multiplayer. Brian, can you bring CC:E?
I've been trying to analyze Beowulf recently. Should be about 30 min w/ 2.
Ah, didn't see the note until too late. Anyway, Ted and I (and nobody else!) played Beowulf, and Starship Catan.
I enjoyed Starfarers, and it was a reasonably close game. It has a decent sci-fi theme, and some decent exploration aspects. A good mid weight 2 player game in a compact box.
I'm throwing the Beowulf flag; no need to keep reading if you aren't interested.
Beowulf was a lot of fun, though my big lucky streak in the dragon battle might have skewed my perspective. I continue to enjoy this game quite a bit, even with two players. Sure the chaos/luck is pretty high, but I find the fun factor to be equally high. Plus the game takes less than 1 hr.
Scratches were taken, blossoming into wounds. Brian bid "fists" and "foxes" while I answered with "courage" and "cunning". We traded back and forth in the first 8 or so major episodes, and we loaded up for ... er, dragon as we headed into the final stretch.
Using a little luck, I got Brian to burn a few extra cards as we prepared for the dragon while still picking up some extra gold. Facing the dragon, I had outrageous risks rewarded, while lady luck left Brian with a scratch and a brutal wound to boot.
In the end, I pulled out the win. If fortune had swung the other way in the final battle, Brian would have won.
Let's see, it's got:
-- interesting auction mechanics
-- good theme (for a euro)
-- many tough decisions
-- some chaos and luck
-- some planning
-- good social factor
-- scales well from 2 to 5
This is a great game, IMO.
And just to mention Starship Catan ... Ted was winning 9-7 (first one to 10 wins), but both of us forgot which sector of space Hades was in (the first person to Visit Hades could earn a VP and two points towards the the "Longest Road" bonus, which was Ted was winning.
Eventually, I picked the right sector, found Hades (to steal a point from Ted and earn a point) and on my last card on the sector founded a colony for my 10th point. Another close game. This is growing on me ...
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