Saturday Session Report Part I
Brian and Jacqui were our gracious hosts for this Saturday gaming session.
We started things off with the Announce Pregnancy game, which is played in teams of two. Amy and I won. We're planning a two-player session of Go To The Hospital in May.
Haste Worte was next on the agenda. This is a Kramer & Kiesling word/party game that is only available in German. It was so intriguing to me that I made up some English language cards. Basically, a card with a category is flipped up. Something like: Things a cowboy uses. Then everyone gets one minute to write down as many things as they can that fit in that category. There's a round of blind bidding where you bid on how many items you think you will be able to read off your list. Starting with the lowest bid, players read off items. Once someone else has read off an item, no one else may use it. If you are able to read off the number you bid, you get that many points, otherwise you get nothing. The game ends when someone hits twenty points; high score wins.
Next up was Ca$h 'n' Gun$ with the long-awaited Yakuza expansion. Now you play with teams instead of every gangster for himself, and one lucky team gets to be the Yakuza. The Yakuza use Tanto and Shuriken instead of Guns and come with their own set of special power cards. The Tanto can only be aimed at an adjacent player (teams are scrambled so that no two teammates are adjacent), but if that player drops out, the next player around the table feels cold steel. The Shuriken have to be thrown, there's now a bit of dexterity involved. The expansion adds a LOT of gameplay with a minimal addition of rules. Amy said on the way home that she's not crazy about the base game, but she'll play again wit the Yakuza in the mix. We enjoyed it so much, we played it twice.
Let it be known - Tino is the man: 16 rounds, zero wounds.
The Black Coach to Devil's Castle (AKA the fart game) came next. Apparently, this went more smoothly than it did last week since it wasn't a learning game for everybody involved. I managed to work out who was on my team (mostly) but got no game-winning items. Luckily Dennis was paying more attention and trading more effectively, so the Good Guys won.