Tuesday, February 07, 2006

Gaming 02/08 New Game Playtest

Well, I really should be preparing for my AI conference in Austria on Saturday, but Kendahl's request for a game night has me itching to playtest a new game my brother an I have been working on. Its a 4 or 6 player game. So if we end up with odd numbers, I guess we'll have to play something else.

Basic theme: Its the Rapture and angels and devils are competing to see who can gather the most humans.

Its still in its infant stages, so don't expect it to look pretty. Actually, it'll just be paper printouts =)

Time: 7pm
Place: 1606 Kingsbridge
Phone: 210.679.0346


At 11:04 PM, February 07, 2006, Blogger Rob said...

That sounds pretty sweet. Wish I could make it. I think I'm going to have to skip a gaming night at DL to go visit the upper NW gaming spot.

At 11:15 PM, February 07, 2006, Blogger Jonathan W. said...

Count me in, I will show up probally around 7:15

At 11:58 PM, February 07, 2006, Blogger Michael said...

Count me in as well. Looking forward to meeting some more of you tomorrow night.

At 12:25 AM, February 08, 2006, Blogger Simon said...

If you lived closer, Patrick, and I didn't get out of finance until 8:15, I might consider it. As it is now, I doubt I'll be dropping in on anymore Wednesday sessions at your house for a while.

I'd love to playtest though. I've forced Jon to before and he's pretty receptive and critical (in a positive way).

Anyway, have fun!

At 6:00 AM, February 08, 2006, Blogger Kendahl said...

I'm in. I missed last night's session and haven't played much in the last few weeks. Looking forward to it to playing the next great release from Seaborn Games!

At 2:55 PM, February 08, 2006, Blogger Patrick said...

If anyone has small glass beads, it would be very helpful if you could bring them.

At 4:50 PM, February 08, 2006, Blogger Rob said...

Just curious Simon, what other games have y'all playtested.?

At 6:52 PM, February 08, 2006, Blogger Simon said...

I've made a couple games, mainly before I found BGG and the market I was trying to create all by myself. I don't really have the overwhelming need to produce anything now though since there seems to be something for my every craving (sadly). Most of my stuff was pseudo RPG grid warfare (ala Doom or Descent) or Memoir-esque.

I had about five designs I felt were worth making until I fell into this group. Maybe one day I'll go back to them...

At 12:17 AM, February 09, 2006, Blogger Rob said...

Wow. I'm impressed. And now you can even add euros to that list of cravings. hehe

At 1:01 AM, February 09, 2006, Blogger Michael said...

Just got back about 20 minutes ago from Patricks, I want to thank him again for hosting and to say it was nice to meet him and Kendahl as well as see Jon again. We played a game of Amun Re first. It is a Knizia game that has inspired one of the most humorous session reports on BGG. I screwed up the rules (it only arrived today and I had only played it once before almost a year ago), but most of the mechanics we had right. In the end Jon ended up pulling out the win on money in a tight game over Patrick.

While Patrick was assembling his game for playtesting, we played a quick filler game of High Society. I was a little to cheap with my money and ended up not buying anything of value before the end of the game. I think it went over well as a quick pass the time game.

Now it was time for playtesting. I really enjoyed the theme and think the idea shows alot of promise. I like the idea that the roles are not open knowledge (I enjoy pure sociological games like mafia from time to time), but since the interaction was different than in a game like mafia I never felt like I could get a good handle on who was what. I have an idea that might make it possible to more easily declare/bluff what side you are on in the early going, but I will mention this to you later. It would involve having more cards in the people deck which might be a big minus.

After our playtest and discussion, Kendahl had to run. We played another quick game of high society. This time I eked out a win buy buying a bunch of little things and taking on a couple of penalty cards to keep me financially solvent.

Finally we played a game (I'm terrible with names) that involved placing bets on monsters in an arena and letting them duke it out. The end condition and tiebreaker were not very satisfying, so hopefully if we play again we could figure out a better system for the endgame.

Thanks again for the great night. I'm looking forward to trying Hunting Party next week.

At 5:38 PM, February 09, 2006, Blogger Rob said...

It sounds like you tried Colossal arena last..... a group favorite. Now I admit it, it is an aquired taste (it was for me anyways). You have to play 2-3 times before you are able to clearly establish good strategies/tactics and have a blast with it. Kill the unicorn!

So for those of us that didn't get to go, how exactly does Patrick's new game play?


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