Post Groundhog Gaming
Jeff, Amy and Simon joined Jacqui and I for the traditional groundhog day celebration. First up was Power Grid. I took the '4' power plant in the first round. The '4' is nice because you buy resources first and (barring the '3' showing up), you get to go last on the 2nd turn as well, when good things can happen. Good things indeed happened as Jacqui and I bid up the '16' plant (two oil for three cities) but I passed at 20 bid, figuring that I had a good shot at the '27' dropping down. [The 27 powers three cities for free]. When it did, I was doing well. In fact, the game should have been mine, if not for the hypnotic powers of Dora the Explorer. (Well, I'm blaming her). Towards the end of the game, I misjudged and stocked up on too much coal, which cost me the game when Jacqui could build out that turn. Just goes to show you -- don't buy too many resources.
Next up was Puerto Rico, and it was close. I won with 42 points, but the lowest score was 36. [And that was only Simon's second game]. Like many 5 player games of Puerto Rico, it could have gone a few different ways. [I wouldn't have won if the game went one turn longer or shorter. I earned more points than Jeff on the Final turn, but if it had gone another turn, he could have manned the guild hall.]
Next up -- Fearsome Floors. I got everyone past the monster and two guys out during the first day. I often see 'first day' victories, but Amy said she hadn't. At some point we'll have to try the double monster variant. [Amy was one space away from getting two people out the same turn I did.]
Fearsome Floors reminded Jacqui of Ricochet Robots, so we finished off with that. Robots without breaks slamming into walls and each other. What's not to like?