Monday Games @ Ted's
Sean came over about 6:30, and we set up BattleLore. I taught a friend a few weeks ago starting with the first Lore scenario, and he was a little overwhelmed. This time I decided to take DoW's advice and start with the very first scenario, Agincourt. We also skipped a bunch of the rules, per their advice. I think is absolutely the way to go, especially since it's only to 4 flags. In the second game we added in bold and pursuit actions; we swapped sides and repeated the battle.
Historically this is the battle where the long bow defeated the French knights. To keep the game reasonable, archers are fairly weak w/ only 2 attack dice; to compensate for their preponderance of low attack units, the English side gets a 6-4 advantage in command cards. Both games were fairly close, 3-4 if I recall.
Next up we played Betrayal at House on the Hill, a pure Ameritrash game if ever there was one. The mechanics are OK but not great, the balance varies wildly, and the errata are like 50 pages long. But this game isn't about any of those things. It's about theme, and on that score it gets high marks. I especially enjoy the discovery portion of the game. I guess if I played it many times, some of that thrill would wear off. Given how often it gets to the table, however, I don't forsee that problem any time soon.
During the game, Sean explained to me how on-line werewolf works. This was coincidental because Sean turned into a werewolf halfway through the game. I needed to find a revolver, make silver bullets, get the bullets to the gun, and then I could kill him. Unfortunately, Sean picked me off one by one while I searched for the research lab. Still, this game oozes theme like crazy.
Note: this game is very dark and not appropriate for children.
Labels: session report