Late Night Gaming (3/10)
So after an enjoyable evening at Brian's, where much fun was had at Saboteur, Shadows over Camelot, Celebrities, and Medici, Jon & Michael walked out with an ever persistent insatiable gaming appetite. Michael had been craving Doom for a while and so after he mentioned it, I suggested that perhaps it would be OK to play a late game at my house, since my gaming appetite also happens to be insatiable (it’s not an addiction, I swear!).
Fast forward to a rousing game of zombie fragging goodness with all those painstakingly painted models FINALLY seeing the light of day...erm, the dim glow of the mostly darkened house rather. -Sweet absolution indeed. Jon took up the arms of the all seeing invader while Michael and I scrambled up an impressive pair of marines with some killer ability combinations (we were averaging SIX attacks a round with bonuses!).
We managed to trudge through the experimental science wing of the UAC Mars base only accumulating three or four frags out of six. Our über keen abilities, some extra armor, and the "Candyland" weapons cache we found thanks to some passwords gleaned off a few fallen scientists granted us the easy victory. It was actually the first game ever I've played of Doom where the marines won handedly instead of the invader. I was very happy with how everything turned out after all the work I had put into house ruling and painting. I think it showed with the near perfect atmosphere, realism, and enhanced play balance (there’s still a few issues to work out, albeit minor)...Of course, I'm tooting my horn here but you would too!
We finished up at 2:45AM but it was totally worth it. Thanks for coming over guys!