monday night gaming
For those of us unable to partake this weekend (or weekends in general for a while); I wonder who is up for Monday night and what games might make an appearance. For my part I expect to be there sometime in my usual 5:15-5:45 time frame and will endeavor to actually bring a few of my usual and thanks to Ben new to me games possibly including 1960, Blood Feud in NY; Acquire, Dune, Kremlin, Win Place and Show. Who else is likely to appear when and bearing what?
Labels: Monday night planning
9 Comments:
No monday gaming for me.
I'm out as well. Homework.
I'll be there at 5.
Enjoy the games!
I won't make it. In the mean time I'll be sleeving Android cards. I'm going to try running at least a few turns of the game solo so I have down how the whole contraption fits together. Pretty much it still seems like Arkham Horror: Blade Runner, though instead of being cooperative, you're actively working to screw each other over the entire time.
I think my favorite of the initial six characters is the android detective. He is sort of a film noir version of Robocop, with three prime directives that limit his behavior yet give him some boosts over the humans. You can delete these directives during the game, with certain drastic buffs/debuffs as the consequence. Each of the six characters in the game have this sort of custom flavor in how they play.
If you guys have any random strangers show up wanting to play Agricola, you have my apologies. Oh, and have fun :)
CCG Armory has GMT's Successors 3rd Edition for only $28... pretty cheap (i.e., $45 at Thought Hammer).
Homework. Yep, still have to do it.
Android sounds good; mix in some of the Asimov Robot murder mysteries (official description/title escapes me) and I am sold.
I will be there around 5 or so, most likely with Michael in tow.
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