Commands and Colors: Napoleonics
I know a few of us are considering this next version of Richard Borg's gaming system of a thousand colors, C&C: Napoleonics. I've never had a huge interest in the subject matter, but reading some of the development discussions intrigues me enough to keep this on my radar. Some of the key differences over previous versions:
-- Units will lose effectiveness as they lose blocks. This will add a minor bit of complexity to the game, but I think also a much needed increase in realism. It always seemed ridiculous to me that the final few legionnaires left standing in a decimated (term actually used in proper context here) cohort could cause as much damage as a fresh, undamaged, fully manned counterpart.
-- This ruleset was the original C&C system and has been on the shelf since 1995 when no one was interested in publishing it. Apparently its been tinkered and toyed with since then and is just waiting on art.
-- The initial set will apparently only include partial orders of battle (OOBs) from a few countries. Future expansions are likely to be country specific, plus the inevitable Epic expansion.
Anyway.... I'm not ready to push the button yet, but I figure perhaps I'll just play Chris' copy to see if its any good. :-)